Drake

Character Information
Nickname(s): Drake, Hunter, Weaponsmaster | |
Author: Syntyche | |
Debut: Chapter 15, Page 27 | |
Race: Lunarian | |
Origins: Fifth Planet | |
Gender: Male | |
Height: 5′ 8” | |
Hair Color: White with Grey Highlights, Dyed Blonde | |
Eye Color: Hazel-Green | |
Significant Other: Drake's Wife | |
Children: Job, Drake Jr., Bernice | |
Occupation: Nullifier-Destroyer, Weaponsmaster | |
Residence: Baron, BS Dimension |
History
Drake, also known as the Hunter, was one of the few Lunarians to escape the destruction of the Lunar Homeworld, the Fifth Planet. Little is known of his life previous to this event. What is known, is that he worked as a hunter of dangerous, wild, crystal masters, and was responsible for dispatching several successfully. After the destruction of his homeworld, he chose to live in self-exile from his own people, to live amongst the vast wildernesses of the Blue Planet, straying away from most human contact.
One of the major disagreements that he had with his people was over saving KluYa. Through his lifetime, he had seen the destruction wrought on his own homeworld by crystal masters. When KluYa descended to the Blue Planet, little did he know that Drake would follow him through space and time to complete his task.
Disposition
Being a Lunarian House Warrior, Drake once believed that the people of the Blue Planet were nothing more than animals. Even intelligent humans only ranked as “pets” in Drake's mind. However, unlike Zemus, he was not out to destroy humanity. In fact, he would rather see the Lunar people not interfere in the ways of humanity, and therefore keep out of the general affairs of daily life.
Half-Lunars were particularly distasteful to Drake, as he considered them nothing more than abominations. He also has a particular hatred for Dragons, as well as those who would interfere with the natural ways of the Blue Planet.
Drake is very single minded in his methodologies, and takes an almost obsessive involvement in his missions and goals, whatever they may be. This makes the Hunter nearly impossible to bribe, and leads him to show little mercy to those in the way of his objectives.
Skills
Drake's particular talent is to nullify magical fields. This allows him to cause a spellcaster to no longer be able to command magic. It also extends to a field around him, causing fire spells to snuff, lightning spells to fade away, and wave spells to dissolve into puddles. While spells such as Meteo can be cast before Drake comes into the area, his presence can cause the mage to lose control of the spell, rendering it very dangerous for any spell to go off in his presence.
Drake's power automatically extends around a small spheroid area around his form, and he can direct his power at a distance to a few targets. However, the fact that he cannot turn his power off means that he cannot use telepathy, nor can any healing magic be used on him. In the Lunarian society, this made him the equivalent of a partial mute-deaf, as Lunars often use mindspeak to communicate.
Created on the Lunar planet for the specific ability to be a weapons specialist, Drake is a very skilled fighter, boasting extraordinary agility. Even KluYa cannot hope to match Drake in straight hand-to-hand combat. This, combined with the magic-nullification ability, makes him an extremely dangerous match for anyone in Wayrift.
Drake is not a foolish Hunter, however, and is not afraid to flee from situations that seem completely out of his control. He also studies his enemies very carefully. The fact that he knows many of the Ya family weaknesses, makes him a particularly deadly enemy.
Domestication
After the death of KluYa, Drake seemingly had a change of heart, and helped to raise and train KluYa’s youngest son, Cecil. He also took a human wife, and fathered three children of his own – Job, Drake Jr., and Bernice. He is an extremely protective family man, though he sometimes struggles to make emotional connections with his children, Junior in particular.
Currently acting as the Weaponsmaster of the Bluestar Dimension Baron, he trains the up-and-coming cadets in the art of battle. Though he is a thorough instructor who is invested in the well-being of his students, he’s known for being drill-sergeant strict and for using running laps as punishment.